

Tristan


Overview
"Leader" of 'The Dockers', a powerful gang in Waverun City. Tristan navigates the murky waters between legal and illegal activities, using her cunning to keep the gang afloat amidst the complex power dynamic of the docks.
Beneath her defiant exterior, Tristan is fiercely loyal to her crew, whom she considers family. She'll stop at nothing to ensure the gang's survival and her people's safety. This is the side of her few outsiders ever see.
Role:

Destroyer
Rarity:

Legendary
Weapon Type:

Sword
Factions:





Crimson Fury
Before attacking, if the target has [Shield], the character's DMG is increased by 30% and dispels 6 [shields] from the target. When dealing [AoE DMG], the physical DMG dealt is considered magical DMG. At the start of battle, the character additionally process [Crimson Fury]. When used, enters [Berserk State]. Can only be used up to 1 time per battle.
After casting [Crimson Fury], triggers [Unlimited Resolve], lasting until the start of the next 2 turns. [Berserk State] lasts for 4 turns. during which Crit and Crit DMG are increased by 20%, and non-[instant] skills' CD is reduced by 2 turns, NRG cost is reduced by 1.
TRAIT


Crimson Fury
Before attacking, if the target has [Shield], the character's DMG is increased by 30% and dispels 6 [shields] from the target. When dealing [AoE DMG], the physical DMG dealt is considered magical DMG. At the start of battle, the character additionally process [Crimson Fury]. When used, enters [Berserk State]. Can only be used up to 1 time per battle.
After casting [Crimson Fury], triggers [Unlimited Resolve], lasting until the start of the next 2 turns. [Berserk State] lasts for 4 turns. during which Crit and Crit DMG are increased by 20%, and non-[instant] skills' CD is reduced by 2 turns, NRG cost is reduced by 1.
TRAIT


Crimson Fury
Before attacking, if the target has [Shield], the character's DMG is increased by 30% and dispels 6 [shields] from the target. When dealing [AoE DMG], the physical DMG dealt is considered magical DMG. At the start of battle, the character additionally process [Crimson Fury]. When used, enters [Berserk State]. Can only be used up to 1 time per battle.
After casting [Crimson Fury], triggers [Unlimited Resolve], lasting until the start of the next 2 turns. [Berserk State] lasts for 4 turns. during which Crit and Crit DMG are increased by 20%, and non-[instant] skills' CD is reduced by 2 turns, NRG cost is reduced by 1.
TRAIT


Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0


2
Explosive Luxite-Dust
Deals 85% damage to all characters within 2 squares of the target range and applies 1 random [ Level 2 attribute debuff ], lasts for 2 rounds.


Slash
RK 0


Explosive Luxite-Dust


Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0


2
Explosive Luxite-Dust
Deals 85% damage to all characters within 2 squares of the target range and applies 1 random [ Level 2 attribute debuff ], lasts for 2 rounds.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Family
[Healthy], it will attack other friendly troops within 2 squares of itself. [Defense Support]; [Dying] When you turn 2 blocks of your own friendly forces into your own [Defense Support]. After any effect is triggered, all friendly troops within 3 squares of the range will gain [▲Attack 2], [Immunity 2], lasts for 2 rounds and can only take effect once per round.
RK 11


Destructive Storm
(Physical DMG) Deals 50% [AoE DMG] to all enemies within a 4-tile radius around the character and inflicts 2 random [Level 2 Attribute Debuffs] for 2 turns.


Silencing Attack
(Basic Attack) Deals 100% physical DMG and inflicts [ ⃠ Active Skills] on [Injured] targets before attacking, lasting for 2 turns.
RK 9


Fatal Attack
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases Crit DMG by 15%.


3
One-Punch Burial
Single attack, dealing 20% damage, knocking back 1 square; then dealing 110% to all enemies within 2 squares of the target range. [ Fire [Area Effect]. If not in [Rampage], after attacking, teleport to the nearest friendly unit within 4 squares.
RK 7


Controlled Demolition
(Debuff) [ Instant ], applies [ Point blasting ].



Street Style
Reduces melee damage by 20% . [ Preemptive ]、[ Fighting Back ] Block ], and the damage received is reduced by an additional 50% . After being [Counterattacked], an additional attack is made, causing 70% physical damage, which can be triggered up to 1 time per round
RK 5


Defense (Ranged Attack)
(Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%


3
Fervent Lunge
[ Instant ], for locations within 1 circle [ charge ], and obtain [ ▲Damage 2 ], lasts for 1 round. After use, the skill changes to [ Hot-blooded Headbutt ], lasts for 2 rounds.
RK 3


Blazing Blood
[ healthy ] state, add 15% of its own magic attack value to its physical attack value; [ Injuried ] state, adds 25% of its own magic attack value to its physical attack value, and has [ Runaway state ], the effect is doubled.


Furious Pursuit
(Physical Damage) Single-target attack. Deals 120% Physical DMG. If the target isn't defeated, performs pursuit at the cost of 20% of current HP and deals an additional 60% Physical DMG.
RK 1


3
Knockback Pursuit
(Physical DMG) Single-target attack. Deals 70% DMG. After attacking, performs [Pursuit], dealing 70% DMG and knocking the target back by 2 tiles.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Family
RK 11


Destructive Storm


Silencing Attack
RK 9


Fatal Attack


One-Punch Burial
RK 7


Controlled Demolition


Street Style
RK 5


Defense (Ranged Attack)


Fervent Lunge
RK 3


Blazing Blood


Furious Pursuit
RK 1


Knockback Pursuit
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Family
[Healthy], it will attack other friendly troops within 2 squares of itself. [Defense Support]; [Dying] When you turn 2 blocks of your own friendly forces into your own [Defense Support]. After any effect is triggered, all friendly troops within 3 squares of the range will gain [▲Attack 2], [Immunity 2], lasts for 2 rounds and can only take effect once per round.
RK 11


Destructive Storm
(Physical DMG) Deals 50% [AoE DMG] to all enemies within a 4-tile radius around the character and inflicts 2 random [Level 2 Attribute Debuffs] for 2 turns.


Silencing Attack
(Basic Attack) Deals 100% physical DMG and inflicts [ ⃠ Active Skills] on [Injured] targets before attacking, lasting for 2 turns.
RK 9


Fatal Attack
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases Crit DMG by 15%.


3
One-Punch Burial
Single attack, dealing 20% damage, knocking back 1 square; then dealing 110% to all enemies within 2 squares of the target range. [ Fire [Area Effect]. If not in [Rampage], after attacking, teleport to the nearest friendly unit within 4 squares.
RK 7


Controlled Demolition
(Debuff) [ Instant ], applies [ Point blasting ].


Street Style
Reduces melee damage by 20% . [ Preemptive ]、[ Fighting Back ] Block ], and the damage received is reduced by an additional 50% . After being [Counterattacked], an additional attack is made, causing 70% physical damage, which can be triggered up to 1 time per round
RK 5


Defense (Ranged Attack)
(Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%


3
Fervent Lunge
[ Instant ], for locations within 1 circle [ charge ], and obtain [ ▲Damage 2 ], lasts for 1 round. After use, the skill changes to [ Hot-blooded Headbutt ], lasts for 2 rounds.
RK 3


Blazing Blood
[ healthy ] state, add 15% of its own magic attack value to its physical attack value; [ Injuried ] state, adds 25% of its own magic attack value to its physical attack value, and has [ Runaway state ], the effect is doubled.


Furious Pursuit
(Physical Damage) Single-target attack. Deals 120% Physical DMG. If the target isn't defeated, performs pursuit at the cost of 20% of current HP and deals an additional 60% Physical DMG.
RK 1


3
Knockback Pursuit
(Physical DMG) Single-target attack. Deals 70% DMG. After attacking, performs [Pursuit], dealing 70% DMG and knocking the target back by 2 tiles.

Tristan
Tristan.





Recommended Skills


Tristan
Tristan.





Recommended Skills

Gear
Recommended Resonance
The right resonance can make a big difference in a character's viability.


Sword


Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn.


Sword


Sword
When actively attacking [unharmed] enemies, increases Crit by 20%
Recommended Weapons
These weapons are generally advised by the Gloria's Hall staff.

Tuning Hammer
Increases P.ATK by 10%. Dispels 2 [Buff] from the target before attacking.

Tuning Hammer
Increases P.ATK by 5%. Dispels 1 [Buff] from the target before attacking.

Tuning Hammer
Increases P.ATK by 5%. Dispels 1 [Buff] from the target before attacking.
Recommended Trinkets
These trinkets are generally advised by the Gloria's Hall staff.

Maverick's Cloak
When there are no allies within 3 tiles around the character, ATK and DEF increase by 12% and Crit increases by 20%.

Maverick's Cloak
When there are no allies within 4 tiles around the character, ATK and DEF increase by 4% and Crit increases by 10%.

Maverick's Cloak
When there are no allies within 4 tiles around the character, ATK and DEF increase by 4% and Crit increases by 10%.

Blood Luxite Amulet
Increase magical DMG by 10% and [magical AoE DMG] by 20%. When [Dying}, the effect changes: Increases magical DMG by 20% and [magical AoE DMG] by 40%.

Blood Luxite Amulet
Increase magical DMG by 4% and [magical AoE DMG] by 8%. When [Dying}, the effect changes: Increases magical DMG by 6% and [magical AoE DMG] by 12%

Blood Luxite Amulet
Increase magical DMG by 4% and [magical AoE DMG] by 8%. When [Dying}, the effect changes: Increases magical DMG by 6% and [magical AoE DMG] by 12%
Tarot Whispers
These Tarots are generally recommended by the Gloria's Hall staff.


March of the Chariot
Gains (▲ Move l) when not using any active skills and [Standby], lasting for 2 turns.
Changes the effect of [Tarot Whisper Skill] into: Gains [ ▲ Move II] when not using any active skills and [Standby], lasting for 2 turns.


March of the Chariot


March of the Chariot


Dream of the Magician
Increases DMG by 8%. When casting skills, for each additional enemy hit, the DMG is increased by 4%, up to 12%.
Changes the effect of [Tarot Whisper Skill] into: Increases DMG by 16%. When casting skills, for each additionally enemy hit, the DMG is increased by 8% up to 24%.


Dream of the Magician


Dream of the Magician
Quick Access
Quick Access
Quick Access
GLORIA’S HALL


Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL


Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net