

Stormbreaker


Role:

Breaker
Role:

Breaker
Role:

Breaker
Rarity:

Epic
Rarity:

Epic
Rarity:

Epic
Weapon Type:

Axe
Weapon Type:

Axe
Weapon Type:

Axe
Factions:








Divine Storm Axe
Increased (AoE DMG) by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies with in 1 tile around the character.
TRAIT


Divine Storm Axe
Increased (AoE DMG) by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies with in 1 tile around the character.
TRAIT


Divine Storm Axe
Increased (AoE DMG) by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies with in 1 tile around the character.
TRAIT


Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0


2
3
Tearing Whirlwind
(Physical DMG) Deals 90% [AoE DMG] to all enemies within 1 tile around the character and inflicts [ ⃠ Healing Received] on them, lasting 2 turns.


Slash
RK 0


Tearing Whirlwind


Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0


2
3
Tearing Whirlwind
(Physical DMG) Deals 90% [AoE DMG] to all enemies within 1 tile around the character and inflicts [ ⃠ Healing Received] on them, lasting 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Charged Attack - Melee
(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.
RK 9


Powerful Attack - Melee
(Basic Attack) Deals 110% Physical DMG.


1
5
Tiger Charge
(Physical DMG) Select 1 spot within a cross-shaped range around the character, charges to that location, and deals 60% [AoE DMG] to enemies within a 3x3 aqrea in the target direction, ignoring any blocks. After the attack, the character gains [▲ P.DEF II] and [▲ M.DEF II] for 2 turns.
RK 7


3
Execute
(Physical DMG) Deals 120% [AoE DMG] to all enemies in a straight line of 2 tiles in the target direction. If the target is [Injured], inflicts [ ⃠ Resolve] and [ ⃠ Healing Received] before attacking.


Storm Counter
(Reaction) When attacked by an enemy from the [front or side], reduces DMG taken by 8% and performs [Strike Back], dealing 45% physical DMG to all enemies within 1 tile of the character. Can be activated up to 1 time per round.
RK 5


Hardening
(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.


Inertial Chop
(Passive) After initiating an Active Attack, deals 20% physical DMG to all enemies within a 1-tile radius of the character.
RK 3


3
Charge Pursuit
(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shapes range around the character, dealing 30% DMG. Gains immunity to [Preempt].


3
Damage Enhancement
(Support) Grants an ally character [▲ ATK II] and immunity to [ATK Attribute Debuffs], lasting for 2 turns.
RK 1


Toughness
(Passive) Gains immunity to the effect of [Injured] and [Dying].
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Charged Attack - Melee
RK 9


Powerful Attack - Melee


Tiger Charge
RK 7


Execute


Storm Counter
RK 5


Hardening


Inertial Chop
RK 3


Charge Pursuit


Damage Enhancement
RK 1


Toughness
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Charged Attack - Melee
(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.
RK 9


Powerful Attack - Melee
(Basic Attack) Deals 110% Physical DMG.


1
5
Tiger Charge
(Physical DMG) Select 1 spot within a cross-shaped range around the character, charges to that location, and deals 60% [AoE DMG] to enemies within a 3x3 aqrea in the target direction, ignoring any blocks. After the attack, the character gains [▲ P.DEF II] and [▲ M.DEF II] for 2 turns.
RK 7


3
Execute
(Physical DMG) Deals 120% [AoE DMG] to all enemies in a straight line of 2 tiles in the target direction. If the target is [Injured], inflicts [ ⃠ Resolve] and [ ⃠ Healing Received] before attacking.


Storm Counter
(Reaction) When attacked by an enemy from the [front or side], reduces DMG taken by 8% and performs [Strike Back], dealing 45% physical DMG to all enemies within 1 tile of the character. Can be activated up to 1 time per round.
RK 5


Hardening
(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.


Inertial Chop
(Passive) After initiating an Active Attack, deals 20% physical DMG to all enemies within a 1-tile radius of the character.
RK 3


3
Charge Pursuit
(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shapes range around the character, dealing 30% DMG. Gains immunity to [Preempt].


3
Damage Enhancement
(Support) Grants an ally character [▲ ATK II] and immunity to [ATK Attribute Debuffs], lasting for 2 turns.
RK 1


Toughness
(Passive) Gains immunity to the effect of [Injured] and [Dying].
Quick Access
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GLORIA’S HALL


Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL


Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net