Stormbreaker

Role:

Breaker

Role:

Breaker

Role:

Breaker

Rarity:

Epic

Rarity:

Epic

Rarity:

Epic

Weapon Type:

Axe

Weapon Type:

Axe

Weapon Type:

Axe

Factions:

Divine Storm Axe

Increased (AoE DMG) by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies with in 1 tile around the character.

TRAIT

Divine Storm Axe

Increased (AoE DMG) by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies with in 1 tile around the character.

TRAIT

Divine Storm Axe

Increased (AoE DMG) by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies with in 1 tile around the character.

TRAIT

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

2

3

Tearing Whirlwind

(Physical DMG) Deals 90% [AoE DMG] to all enemies within 1 tile around the character and inflicts [ ⃠ Healing Received] on them, lasting 2 turns.

Slash

RK 0

Tearing Whirlwind

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

2

3

Tearing Whirlwind

(Physical DMG) Deals 90% [AoE DMG] to all enemies within 1 tile around the character and inflicts [ ⃠ Healing Received] on them, lasting 2 turns.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Charged Attack - Melee

(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.

RK 9

Powerful Attack - Melee

(Basic Attack) Deals 110% Physical DMG.

1

5

Tiger Charge

(Physical DMG) Select 1 spot within a cross-shaped range around the character, charges to that location, and deals 60% [AoE DMG] to enemies within a 3x3 aqrea in the target direction, ignoring any blocks. After the attack, the character gains [▲ P.DEF II] and [▲ M.DEF II] for 2 turns.

RK 7

3

Execute

(Physical DMG) Deals 120% [AoE DMG] to all enemies in a straight line of 2 tiles in the target direction. If the target is [Injured], inflicts [ ⃠ Resolve] and [ ⃠ Healing Received] before attacking.

Storm Counter

(Reaction) When attacked by an enemy from the [front or side], reduces DMG taken by 8% and performs [Strike Back], dealing 45% physical DMG to all enemies within 1 tile of the character. Can be activated up to 1 time per round.

RK 5

Hardening

(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.

Inertial Chop

(Passive) After initiating an Active Attack, deals 20% physical DMG to all enemies within a 1-tile radius of the character.

RK 3

3

Charge Pursuit

(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shapes range around the character, dealing 30% DMG. Gains immunity to [Preempt].

3

Damage Enhancement

(Support) Grants an ally character [▲ ATK II] and immunity to [ATK Attribute Debuffs], lasting for 2 turns.

RK 1

Toughness

(Passive) Gains immunity to the effect of [Injured] and [Dying].

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Charged Attack - Melee

RK 9

Powerful Attack - Melee

Tiger Charge

RK 7

Execute

Storm Counter

RK 5

Hardening

Inertial Chop

RK 3

Charge Pursuit

Damage Enhancement

RK 1

Toughness

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Charged Attack - Melee

(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.

RK 9

Powerful Attack - Melee

(Basic Attack) Deals 110% Physical DMG.

1

5

Tiger Charge

(Physical DMG) Select 1 spot within a cross-shaped range around the character, charges to that location, and deals 60% [AoE DMG] to enemies within a 3x3 aqrea in the target direction, ignoring any blocks. After the attack, the character gains [▲ P.DEF II] and [▲ M.DEF II] for 2 turns.

RK 7

3

Execute

(Physical DMG) Deals 120% [AoE DMG] to all enemies in a straight line of 2 tiles in the target direction. If the target is [Injured], inflicts [ ⃠ Resolve] and [ ⃠ Healing Received] before attacking.

Storm Counter

(Reaction) When attacked by an enemy from the [front or side], reduces DMG taken by 8% and performs [Strike Back], dealing 45% physical DMG to all enemies within 1 tile of the character. Can be activated up to 1 time per round.

RK 5

Hardening

(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.

Inertial Chop

(Passive) After initiating an Active Attack, deals 20% physical DMG to all enemies within a 1-tile radius of the character.

RK 3

3

Charge Pursuit

(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shapes range around the character, dealing 30% DMG. Gains immunity to [Preempt].

3

Damage Enhancement

(Support) Grants an ally character [▲ ATK II] and immunity to [ATK Attribute Debuffs], lasting for 2 turns.

RK 1

Toughness

(Passive) Gains immunity to the effect of [Injured] and [Dying].

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GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net