Stinger
Hunter's Will
At the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 40% Physical DMG, and inflicts [The Hanged Men's Mark]. When attacking an enemy with [The Hanged Men's Mark], increases DMG by 20%.
TRAIT
Hunter's Will
At the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 40% Physical DMG, and inflicts [The Hanged Men's Mark]. When attacking an enemy with [The Hanged Men's Mark], increases DMG by 20%.
TRAIT
Hunter's Will
At the end of the turn, locks onto the closest enemy within a 3-tile radius of the character, deals 40% Physical DMG, and inflicts [The Hanged Men's Mark]. When attacking an enemy with [The Hanged Men's Mark], increases DMG by 20%.
TRAIT
Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0
2
3
Shadow Assault
(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Dodge] for 1 turn.
Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0
2
3
Shadow Assault
(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Dodge] for 1 turn.
Slash
RK 0
Shadow Assault
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Disarm Strike
(Basic Attack) Deals 100% Physical DMG and inflicts [▼ ATK I] on the target for 2 turns.
RK 9
Silencing Attack
(Basic Attack) Deals 100% physical DMG and inflicts [ ⃠ Active Skills] on [Injured] targets before attacking, lasting for 2 turns.
1
2
Luxite Shrapnel
(Piercing DMG) Deals (Piercing DMG0 equal to 10% of the target's HP to all enemies within 2 tiles around the target and inflicts 3 staks of (Infection).
RK 7
4
Armybane Blade
(Physical DMG) Single-target attack. Deals 170% DMG. Before attackiong, inflicts (Isolate) on the target for 1 turn. After dealing DMG, Inflicts ( ⃠ Assist) on the target for 2 turns.
Vital Guard
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is [Dying], gains [Dodge] for 1 turn. Can be activated up to 1 time per round.
RK 5
Counterattack
(Reaction) When hit by an active attack from the [front of side], performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.
Battle Fever
(Passive) After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.
RK 3
Settlement of the Hanged Men
(Passive) After an attack, if the target is [Dyinig] and has [The Hanged Man's Mark], deals an additional [Piercing DMG] equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.
1
3
Infected Dagger
(Physical DMG) Single- target attack. Deals 70% DMG and inflicts 3 stacks of (Infection).
RK 1
2
Flurry of Stabs
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit Rate increases by 20%.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Disarm Strike
(Basic Attack) Deals 100% Physical DMG and inflicts [▼ ATK I] on the target for 2 turns.
RK 9
Silencing Attack
(Basic Attack) Deals 100% physical DMG and inflicts [ ⃠ Active Skills] on [Injured] targets before attacking, lasting for 2 turns.
1
2
Luxite Shrapnel
(Piercing DMG) Deals (Piercing DMG0 equal to 10% of the target's HP to all enemies within 2 tiles around the target and inflicts 3 staks of (Infection).
RK 7
4
Armybane Blade
(Physical DMG) Single-target attack. Deals 170% DMG. Before attackiong, inflicts (Isolate) on the target for 1 turn. After dealing DMG, Inflicts ( ⃠ Assist) on the target for 2 turns.
Vital Guard
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is [Dying], gains [Dodge] for 1 turn. Can be activated up to 1 time per round.
RK 5
Counterattack
(Reaction) When hit by an active attack from the [front of side], performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.
Battle Fever
(Passive) After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.
RK 3
Settlement of the Hanged Men
(Passive) After an attack, if the target is [Dyinig] and has [The Hanged Man's Mark], deals an additional [Piercing DMG] equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.
1
3
Infected Dagger
(Physical DMG) Single- target attack. Deals 70% DMG and inflicts 3 stacks of (Infection).
RK 1
2
Flurry of Stabs
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit Rate increases by 20%.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Disarm Strike
RK 9
Silencing Attack
Luxite Shrapnel
RK 7
Armybane Blade
Vital Guard
RK 5
Counterattack
Battle Fever
RK 3
Settlement of the Hanged Men
Infected Dagger
RK 1
Flurry of Stabs
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GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net