Schacklulu

Overview

Unrelease

Role:

Seeker

Rarity:

Legendary

Weapon Type:

Sword

Factions:

Stinger Dress

SchackLulu possesses [Jump]. Each time DMG is dealt, she inflicts 1 stack of [Stinger] mark on the target. When the mark reaches 3 stacks, she deals [Piercing DMG] 1 time to the target and inflicts 1 stack of [Infection], then clears all [Stinger] marks.

SchackLulu's ATK increases by 10%. The [Piercing DMG] added by [Stinger] Mark is equal to 40% of her P.ATK. When triggered, she recovers 1 NRG and reduces the CD of [Bewitch] and [Grace of Swan] by 1 turn, up to 1 time per round. When using [ranged skills], the maximum range increases by 1 tile.

TRAIT

Stinger Dress

SchackLulu possesses [Jump]. Each time DMG is dealt, she inflicts 1 stack of [Stinger] mark on the target. When the mark reaches 3 stacks, she deals [Piercing DMG] 1 time to the target and inflicts 1 stack of [Infection], then clears all [Stinger] marks.

SchackLulu's ATK increases by 10%. The [Piercing DMG] added by [Stinger] Mark is equal to 40% of her P.ATK. When triggered, she recovers 1 NRG and reduces the CD of [Bewitch] and [Grace of Swan] by 1 turn, up to 1 time per round. When using [ranged skills], the maximum range increases by 1 tile.

TRAIT

Stinger Dress

SchackLulu possesses [Jump]. Each time DMG is dealt, she inflicts 1 stack of [Stinger] mark on the target. When the mark reaches 3 stacks, she deals [Piercing DMG] 1 time to the target and inflicts 1 stack of [Infection], then clears all [Stinger] marks.

SchackLulu's ATK increases by 10%. The [Piercing DMG] added by [Stinger] Mark is equal to 40% of her P.ATK. When triggered, she recovers 1 NRG and reduces the CD of [Bewitch] and [Grace of Swan] by 1 turn, up to 1 time per round. When using [ranged skills], the maximum range increases by 1 tile.

TRAIT

RK 0

2

Flurry of Stabs

(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit Rate increases by 20%.

RK 0

Flurry of Stabs

RK 0

2

Flurry of Stabs

(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit Rate increases by 20%.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

2

3

Poison Blade Toss

Single-target attack. Deals 35% DMG 2 times and inflicts 2 stacks of [Infection] each time.

RK 11

2

Fancy Footwork

(Support) Takes 50% less [AoE DMG] and gains 2 [Dodge] attempts for 2 turns.

Hypnotic Strike - Melee

Deals 50% physical DMG 2 times with a 30% chance to inflict [Sleep] on the target for 1 turn.

RK 9

Graceful Sting

SchackLulu deals 33% physical DMG 3 times.

Meditator

After hitting a target with [Bewitch] or [Grace of Swan], the character recovers 1 NRG, triggered 1 time per round. When the above skills hit [Healthy] enemies, inflicts [Sprite 3ATK II] and [Meditator] on them for 2 turns.

RK 7

4

Final Curtain

Attacks random enemies within 3 tiles of the character, dealing DMG 8 times, each time dealing 20% [AoE DMG] (the skill can repeatedly trigger [Trait] effects).

Curse

(Reaction) When hit by an active attack, the DMG taken is decreased by 8. Upon receiving an active attack, inflicts (Vunerable ll ) on the attacker for 2 turns.

RK 5

3

Agile Swap

Before being hit by a [Healthy] character's melee active attack, the character gains 2 [Dodge] attempts for 1 turn and swaps position with the target. CD: 3 turns.

Charm

When SchackLulu hits, it increases the [DoT] the target receives by 30% for 2 turns. Additionally, she inflicts [Bewitch] on [Healthy] enemies for 1 turn.

RK 3

3

Grace of Swan

SchackLulu selects 1 spot within a cross-shaped range around her, charges to the location, and attacks random enemies within 2 tiles 2 times, each time dealing 10% [AoE DMG]. If a [Trait] Skill DMG is triggered in this turn, then after attacking, [Grace of Swan] can be cast again without cost.

Lock-On

(Passive) At the start of the turn, inflicts [ ▼ P.Def II] on the enemy with the highest P.ATK within a 6-tile radius around the character for 1 turn.

RK 1

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

2

3

Poison Blade Toss

Single-target attack. Deals 35% DMG 2 times and inflicts 2 stacks of [Infection] each time.

RK 11

2

Fancy Footwork

(Support) Takes 50% less [AoE DMG] and gains 2 [Dodge] attempts for 2 turns.

Hypnotic Strike - Melee

Deals 50% physical DMG 2 times with a 30% chance to inflict [Sleep] on the target for 1 turn.

RK 9

Graceful Sting

SchackLulu deals 33% physical DMG 3 times.

Meditator

After hitting a target with [Bewitch] or [Grace of Swan], the character recovers 1 NRG, triggered 1 time per round. When the above skills hit [Healthy] enemies, inflicts [Sprite 3ATK II] and [Meditator] on them for 2 turns.

RK 7

4

Final Curtain

Attacks random enemies within 3 tiles of the character, dealing DMG 8 times, each time dealing 20% [AoE DMG] (the skill can repeatedly trigger [Trait] effects).

Curse

(Reaction) When hit by an active attack, the DMG taken is decreased by 8. Upon receiving an active attack, inflicts (Vunerable ll ) on the attacker for 2 turns.

RK 5

3

Agile Swap

Before being hit by a [Healthy] character's melee active attack, the character gains 2 [Dodge] attempts for 1 turn and swaps position with the target. CD: 3 turns.

Charm

When SchackLulu hits, it increases the [DoT] the target receives by 30% for 2 turns. Additionally, she inflicts [Bewitch] on [Healthy] enemies for 1 turn.

RK 3

3

Grace of Swan

SchackLulu selects 1 spot within a cross-shaped range around her, charges to the location, and attacks random enemies within 2 tiles 2 times, each time dealing 10% [AoE DMG]. If a [Trait] Skill DMG is triggered in this turn, then after attacking, [Grace of Swan] can be cast again without cost.

Lock-On

(Passive) At the start of the turn, inflicts [ ▼ P.Def II] on the enemy with the highest P.ATK within a 6-tile radius around the character for 1 turn.

RK 1

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Poison Blade Toss

RK 11

Fancy Footwork

Hypnotic Strike - Melee

RK 9

Graceful Sting

Meditator

RK 7

Final Curtain

Curse

RK 5

Agile Swap

Charm

RK 3

Grace of Swan

Lock-On

RK 1

Schacklulu

Alexei's kit allows him to take riskier angles against opponents. Alexei does not slide on ice tiles and comes with a push, perfectly suited for the map. Placing ice tiles down allows you to restrict opponent's movement. Stunning the right character is another important tool in your arsenal.

Recommended Skills

Schacklulu

Alexei's kit allows him to take riskier angles against opponents. Alexei does not slide on ice tiles and comes with a push, perfectly suited for the map. Placing ice tiles down allows you to restrict opponent's movement. Stunning the right character is another important tool in your arsenal.

Recommended Skills

Gear

Recommended Resonance

The right resonance can make a big difference in a character's viability.

Pentacle

Cup

Decreases magical DMG taken by 15%.

Sword

Sword

When actively attacking [unharmed] enemies, increases Crit by 20%

Recommended Weapons

These weapons are generally advised by the Gloria's Hall staff.

Dawn Moon

Defense increased by 30% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 2] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 2 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon

Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon

Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon

Defense increased by 30% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 2] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 2 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon

Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon

Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Recommended Trinkets

These trinkets are generally advised by the Gloria's Hall staff.

Spring Pill

[Instant]. Heals the character for 30% HP and dispels 2 [Debuff]. Can be used up to 2 times per battle. CD: 3 turns.

Spring Pill

[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Spring Pill

[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Spring Pill

[Instant]. Heals the character for 30% HP and dispels 2 [Debuff]. Can be used up to 2 times per battle. CD: 3 turns.

Spring Pill

[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Spring Pill

[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Tarot Whispers

These Tarots are generally recommended by the Gloria's Hall staff.

Silence of the Hermit

Decreases DMG taken by 10%.

Additional Effect:: Decreases DMG taken by 10% additionally.

Silence of the Hermit

Silence of the Hermit

Silence of the Hermit

Decreases DMG taken by 10%.

Additional Effect:: Decreases DMG taken by 10% additionally.

Silence of the Hermit

Silence of the Hermit

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net