Safiyyah

Overview

The meticulous and decisive commander of the Hanged Men, who would do anything to protect Iria, no matter his life or reputation.

As Dantalion’s most trusted person, Safiyyah always walks side by side with him on the tortuous road of changing Iria, giving him support and comfort. Her strong reason and gentleness are always hidden under the beautiful and dangerous mask, just like her inner kindness, which has never been shaken by the darkness.

Role:

Seeker

Rarity:

Legendary

Weapon Type:

Sword

Factions:

Thorny Rose

At the start of the turn, Safiyyah locks onto 2 enemies within 6 tiles of herself and randomly inflicts [The Hanged Men's Mark] for 2 turns. Attacking enemies with [The Hanged Men's Mark] deals additional [Physical DMG] equal to 32% of the target's HP and generates 75% [Life Steal], but no more than 200% of Safiyyah's P.ATK.

TRAIT

Thorny Rose

At the start of the turn, Safiyyah locks onto 2 enemies within 6 tiles of herself and randomly inflicts [The Hanged Men's Mark] for 2 turns. Attacking enemies with [The Hanged Men's Mark] deals additional [Physical DMG] equal to 32% of the target's HP and generates 75% [Life Steal], but no more than 200% of Safiyyah's P.ATK.

TRAIT

Thorny Rose

At the start of the turn, Safiyyah locks onto 2 enemies within 6 tiles of herself and randomly inflicts [The Hanged Men's Mark] for 2 turns. Attacking enemies with [The Hanged Men's Mark] deals additional [Physical DMG] equal to 32% of the target's HP and generates 75% [Life Steal], but no more than 200% of Safiyyah's P.ATK.

TRAIT

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

3

Hunting Impulse

(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, Crit Rate increases by 15%. If the target is defeated, recovers 3 NRG.

Slash

RK 0

Hunting Impulse

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

3

Hunting Impulse

(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, Crit Rate increases by 15%. If the target is defeated, recovers 3 NRG.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

4

Armybane Blade

(Physical DMG) Single-target attack. Deals 170% DMG. Before attackiong, inflicts (Isolate) on the target for 1 turn. After dealing DMG, Inflicts ( ⃠ Assist) on the target for 2 turns.

RK 11

1

3

Weapon Eroder

(Piercing DMG) Single-target attack. Deals [Piercing DMG] equal to 30% of the target's HP and then inflicts [ ▲ ATK II] for 2 turns.

Sealing Attack - Melee

(Basic Attack) Deals 80% physical DMG and inflicts [ ⃠ Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.

RK 9

Team Attack

(Basic Attack) Single-target attack. Saffiyah deals 80% physical DMG; grants nearest ally [▲ SPD III] and [▲ ATK I] for 1 turn.

4

0

Anti-Espionage Order

(Support) Summons a [Hanged Man Agent] behind the target, inheriting 85% of Safiyyah's attributes, and inflicts [Hanged Man's Mark], [▼ P.DEF II] and [▼ M.DEF II] to the target, which lasts for 2 turns.

RK 7

H.M. Commander

(Aura) All allies within 5 tiles have their attack increased by 15% when attacking enemies with [Hanged Man's Mark].

Blade Chase

(Reaction) Performs an [Assisting Attack] on enemies within 3 tiles that have the [Hanged Man's Mark], dealing 50% Physical DMG. Can be activated up to 1 time per turn.

RK 5

Vital Guard

(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is [Dying], gains [Dodge] for 1 turn. Can be activated up to 1 time per round.

1

3

Shadowless Blade

(Support) Gains [Blade of Shadows] for 1 turn. Effect: Upon successful [Dodge], deal 85% physical [AoE DMG] to all enemies in the target direction within a range of 3x4 tiles and inflicts [Vulnerable II] for 2 turns, then restore 2 NRG on self.

RK 3

1

2

Tactic Adjustment

(Support)[Instant] Saffiyah selects any target, changes her class to the target's class, and gains [Disguise]. Effect lasts until her next turn.

Settlement of the Hanged Men

(Passive) After an attack, if the target is [Dyinig] and has [The Hanged Man's Mark], deals an additional [Piercing DMG] equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.

RK 1

2

3

Shadow Assault

(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Dodge] for 1 turn.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Armybane Blade

RK 11

Weapon Eroder

Sealing Attack - Melee

RK 9

Team Attack

Anti-Espionage Order

RK 7

H.M. Commander

Blade Chase

RK 5

Vital Guard

Shadowless Blade

RK 3

Tactic Adjustment

Settlement of the Hanged Men

RK 1

Shadow Assault

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

4

Armybane Blade

(Physical DMG) Single-target attack. Deals 170% DMG. Before attackiong, inflicts (Isolate) on the target for 1 turn. After dealing DMG, Inflicts ( ⃠ Assist) on the target for 2 turns.

RK 11

1

3

Weapon Eroder

(Piercing DMG) Single-target attack. Deals [Piercing DMG] equal to 30% of the target's HP and then inflicts [ ▲ ATK II] for 2 turns.

Sealing Attack - Melee

(Basic Attack) Deals 80% physical DMG and inflicts [ ⃠ Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.

RK 9

Team Attack

(Basic Attack) Single-target attack. Saffiyah deals 80% physical DMG; grants nearest ally [▲ SPD III] and [▲ ATK I] for 1 turn.

4

0

Anti-Espionage Order

(Support) Summons a [Hanged Man Agent] behind the target, inheriting 85% of Safiyyah's attributes, and inflicts [Hanged Man's Mark], [▼ P.DEF II] and [▼ M.DEF II] to the target, which lasts for 2 turns.

RK 7

H.M. Commander

(Aura) All allies within 5 tiles have their attack increased by 15% when attacking enemies with [Hanged Man's Mark].

Blade Chase

(Reaction) Performs an [Assisting Attack] on enemies within 3 tiles that have the [Hanged Man's Mark], dealing 50% Physical DMG. Can be activated up to 1 time per turn.

RK 5

Vital Guard

(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is [Dying], gains [Dodge] for 1 turn. Can be activated up to 1 time per round.

1

3

Shadowless Blade

(Support) Gains [Blade of Shadows] for 1 turn. Effect: Upon successful [Dodge], deal 85% physical [AoE DMG] to all enemies in the target direction within a range of 3x4 tiles and inflicts [Vulnerable II] for 2 turns, then restore 2 NRG on self.

RK 3

1

2

Tactic Adjustment

(Support)[Instant] Saffiyah selects any target, changes her class to the target's class, and gains [Disguise]. Effect lasts until her next turn.

Settlement of the Hanged Men

(Passive) After an attack, if the target is [Dyinig] and has [The Hanged Man's Mark], deals an additional [Piercing DMG] equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.

RK 1

2

3

Shadow Assault

(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Dodge] for 1 turn.

Safiyyah

Recommended Skills

Safiyyah

Recommended Skills

Gear

Recommended Resonance

The right resonance can make a big difference in a character's viability.

Sword

Wand

Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn.

Sword

Sword

When actively attacking [unharmed] enemies, increases Crit by 20%

Recommended Weapons

These weapons are generally advised by the Gloria's Hall staff.

Newborn Blade

Increases HP by 10%. Grants bonus P.ATK equal to 6% HP at the start of the battle.

Newborn Blade

Increases HP by 5%. Grants bonus P.ATK equal to 3% HP at the start of the battle.

Newborn Blade

Increases HP by 5%. Grants bonus P.ATK equal to 3% HP at the start of the battle.

Void Stab

Increases Crit by 15%. After using the skill, gains 1 stack of [Void]. Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 2 turn.

Void Stab

Increases Crit by 3%. After using the skill, gains 1 stack of [Void]. Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 1 turn.

Void Stab

Increases Crit by 3%. After using the skill, gains 1 stack of [Void]. Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 1 turn.

Recommended Trinkets

These trinkets are generally advised by the Gloria's Hall staff.

Flying Blade Armguard

[Instant]. Deals [Piercing DMG] equal to 15% of the enemy’s HP. Can be used up to 3 times per battle. CD: 1 turns.

Flying Blade Armguard

[Instant]. Deals [Piercing DMG] equal to 12% of the enemy’s HP. Can be used up to 2 times per battle. CD: 3 turns.

Flying Blade Armguard

[Instant]. Deals [Piercing DMG] equal to 12% of the enemy’s HP. Can be used up to 2 times per battle. CD: 3 turns.

Fancy Hat

Gains [Immunity to Disrupt]. When [Healthy], M.DEF increases by 15%.

Fancy Hat

Gains [Immunity to Disrupt]. When [Healthy], M.DEF increases by 3%.

Fancy Hat

Gains [Immunity to Disrupt]. When [Healthy], M.DEF increases by 3%.

Tarot Whispers

These Tarots are generally recommended by the Gloria's Hall staff.

Course of Fortune

At the start of the turn, gains 1 random [buff] of [The Wheel of Fortune].

Additional Effect: At the start of the turn, gains 1 additional random [buff] of [The Wheel of Fortune].

Course of Fortune

Course of Fortune

Temptation of the Devil

For each 1 character defeated in battle gains 1 stack of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.

Changes the effect of [Tarot Whisper Skill] into: For each 1 character defeated in battle, gains 2 stacks of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.

Temptation of the Devil

Temptation of the Devil

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net