Night Raven

Role:

Destroyer

Role:

Destroyer

Role:

Destroyer

Rarity:

Epic

Rarity:

Epic

Rarity:

Epic

Weapon Type:

Wand

Weapon Type:

Wand

Weapon Type:

Wand

Factions:

Mysterious Will

ATK increases by 20%. When attacking an enemy with [The Hanged Men's Mark], DMG increases by 30%

TRAIT

Mysterious Will

ATK increases by 20%. When attacking an enemy with [The Hanged Men's Mark], DMG increases by 30%

TRAIT

Mysterious Will

ATK increases by 20%. When attacking an enemy with [The Hanged Men's Mark], DMG increases by 30%

TRAIT

Energy Wave

(Basic Attack) Deals 80% Magical DMG.

RK 0

2

Eroding Darkness

(Magical DMG) Deals 55% [AoE DMG] to all enemies within a 2-tile radius of the target and inflicts 2 random [Level 2 Attribute Debuffs] on them, lasting for 2 turns.

Energy Wave

RK 0

Eroding Darkness

Energy Wave

(Basic Attack) Deals 80% Magical DMG.

RK 0

2

Eroding Darkness

(Magical DMG) Deals 55% [AoE DMG] to all enemies within a 2-tile radius of the target and inflicts 2 random [Level 2 Attribute Debuffs] on them, lasting for 2 turns.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Hypnotic Attack

(Basic Attack) Deals 80% Magical DMG and grants a 30% chance to inflict [Sleep] on the target for 1 turn.

RK 9

Charged Attack - Ranged

(Basic Attack) Fires a (Cureved shot) wich deals 85% physical DMG and increases the DMG of the next skill by 15%.

3

Dark Ripple

(Magical DMG) Deals 70% [AoE DMG] to all within a 2-tile radius of the target and inflicts [ ⃠ Passive Skills] and [ ⃠ Reaction Skills], lasting for 2 turns.

RK 7

1

2

Darkest Annihilation

(Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains [Armor Piercing] for 1 turn.

Protection of Darkness

(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decrease DMG taken by an additional 10%, up to 30%.

RK 5

Glare

(Reaction) When hit by an active attack, the DMG is decreased by 8%. Upon receiving an active attack, inflicts [▼ DMG II] on the attacker for 2 turns.

Corruption

(Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within a 3-tile radius of the character, lasting for 2 turns.

RK 3

Settlement of the Hanged Men

(Passive) After an attack, if the target is [Dyinig] and has [The Hanged Man's Mark], deals an additional [Piercing DMG] equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.

1

Erosion

(Magical DMG) Single-target attack. Deals 85% DMG and inflicts 2 random [Level 2 Attribute Debuffs] on the target for 2 turns.

RK 1

3

Life Devourer

(Magical DMG) Single-target attack. Deals 150% DMG. After attacking, gains 45% [Life Steal].

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Hypnotic Attack

RK 9

Charged Attack - Ranged

Dark Ripple

RK 7

Darkest Annihilation

Protection of Darkness

RK 5

Glare

Corruption

RK 3

Settlement of the Hanged Men

Erosion

RK 1

Life Devourer

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Hypnotic Attack

(Basic Attack) Deals 80% Magical DMG and grants a 30% chance to inflict [Sleep] on the target for 1 turn.

RK 9

Charged Attack - Ranged

(Basic Attack) Fires a (Cureved shot) wich deals 85% physical DMG and increases the DMG of the next skill by 15%.

3

Dark Ripple

(Magical DMG) Deals 70% [AoE DMG] to all within a 2-tile radius of the target and inflicts [ ⃠ Passive Skills] and [ ⃠ Reaction Skills], lasting for 2 turns.

RK 7

1

2

Darkest Annihilation

(Magical DMG) Single-target attack. Deals 180% DMG. Before attacking, the character gains [Armor Piercing] for 1 turn.

Protection of Darkness

(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decrease DMG taken by an additional 10%, up to 30%.

RK 5

Glare

(Reaction) When hit by an active attack, the DMG is decreased by 8%. Upon receiving an active attack, inflicts [▼ DMG II] on the attacker for 2 turns.

Corruption

(Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within a 3-tile radius of the character, lasting for 2 turns.

RK 3

Settlement of the Hanged Men

(Passive) After an attack, if the target is [Dyinig] and has [The Hanged Man's Mark], deals an additional [Piercing DMG] equal to 30% of the target's HP. When DMG is dealt, the mark will be removed.

1

Erosion

(Magical DMG) Single-target attack. Deals 85% DMG and inflicts 2 random [Level 2 Attribute Debuffs] on the target for 2 turns.

RK 1

3

Life Devourer

(Magical DMG) Single-target attack. Deals 150% DMG. After attacking, gains 45% [Life Steal].

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net