Magnus
Overview
Magnus is a veteran commander with a bold and strategic style of warfare and is said to embody the "military soul" of Iria.
As the right hand to the king, he made great contributions during the War of Independence, and instructed the two princes in military strategy. Even after the king's retirement, he continued to defend the peace of Iria.
Role:
Defender
Rarity:
Legendary
Weapon Type:
Axe
Factions:
Experienced General
Magnus decreases the ATK and DEF of all enemies with in 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.
TRAIT
Experienced General
Magnus decreases the ATK and DEF of all enemies with in 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.
TRAIT
Experienced General
Magnus decreases the ATK and DEF of all enemies with in 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.
TRAIT
Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0
3
2
Mountain Breaker
(Physical DMG) Single-target attack. Magnus deals 150% DMG. When the target is [Injured], he also inflicts [Isolate] before attacking. Magnus restores 2 NRG he defeats the target.
Slash
RK 0
Mountain Breaker
Slash
(Basic Attack) Deals 100% Physical DMG.
RK 0
3
2
Mountain Breaker
(Physical DMG) Single-target attack. Magnus deals 150% DMG. When the target is [Injured], he also inflicts [Isolate] before attacking. Magnus restores 2 NRG he defeats the target.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Sharpened Blade
(Passive) When performing an active attack, DMG increases by 10%. When the character strikes back, DMG increases by 30%.
RK 11
4
Iron Chariot
(Physical DMG) Single-target attack. Deals DMG equal to 300% of the character's P.DEF, up to 200% of P.ATK. Before attacking, adds 20% of the character's P.ATK to P.DEF for 2 turns.
Mighty Swing
(Basic Attack) Deals 70% [AoE DMG] to all enemies within a 3x2 area in the target direction.
RK 9
Feverish Attack - Melee
(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].
3
Crushing Bash
(Physical DMG) Single-target attack. Deals 120% DMG and inflicts [Vulnerable II] for 3 turns.
RK 7
Blood & Steel
(Leader's Aura) For all "Fortitude" allies in battle, increases ATK by 10%, DEF by 20%. Decreases the DMG taken by 10% if [Healthy]. Becomes immune to the negative effect of the [Injured] state.
Bloodthirsty Axe
(Reaction) Performs a [Strike Back] with [basic attack] when hit by an active attack from the [front or side]. The effect can be activated up to 1 time per round.
RK 5
Hardening
(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.
1
3
Forceful Cast
(Physical DMG) Magnus throws the enemy to an [Empty Tile] 2 or 4 tiles away from himself, dealing 70% DMG to all enemies within 1 tile of the target tile and inflicting [▼ Move I]. The effect lasts for 2 turns.
RK 3
Cry of Victory
(Passive) When an enemy is slain within 2 tiles around you, inflicts [▼ Attack II] on all enemies within 5 tiles around you and grants all allies within 5 tiles around you [▲ DMG II]. The effects last 2 rounds and will be triggered immediately before you use [Mountain Breaker] and can be triggered up to 1 time per round.]
1
1
Offensive Stance
(Support) [Instant]. Adds 40% of the character's P.DEF to P.ATK and takes 8% more DMG for 2 turns.
RK 1
Resolve
(Passive) Immediately recovers 5% HP when this character is defeated. Can be activated up to 1 time per battle.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Sharpened Blade
(Passive) When performing an active attack, DMG increases by 10%. When the character strikes back, DMG increases by 30%.
RK 11
4
Iron Chariot
(Physical DMG) Single-target attack. Deals DMG equal to 300% of the character's P.DEF, up to 200% of P.ATK. Before attacking, adds 20% of the character's P.ATK to P.DEF for 2 turns.
Mighty Swing
(Basic Attack) Deals 70% [AoE DMG] to all enemies within a 3x2 area in the target direction.
RK 9
Feverish Attack - Melee
(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].
3
Crushing Bash
(Physical DMG) Single-target attack. Deals 120% DMG and inflicts [Vulnerable II] for 3 turns.
RK 7
Blood & Steel
(Leader's Aura) For all "Fortitude" allies in battle, increases ATK by 10%, DEF by 20%. Decreases the DMG taken by 10% if [Healthy]. Becomes immune to the negative effect of the [Injured] state.
Bloodthirsty Axe
(Reaction) Performs a [Strike Back] with [basic attack] when hit by an active attack from the [front or side]. The effect can be activated up to 1 time per round.
RK 5
Hardening
(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.
1
3
Forceful Cast
(Physical DMG) Magnus throws the enemy to an [Empty Tile] 2 or 4 tiles away from himself, dealing 70% DMG to all enemies within 1 tile of the target tile and inflicting [▼ Move I]. The effect lasts for 2 turns.
RK 3
Cry of Victory
(Passive) When an enemy is slain within 2 tiles around you, inflicts [▼ Attack II] on all enemies within 5 tiles around you and grants all allies within 5 tiles around you [▲ DMG II]. The effects last 2 rounds and will be triggered immediately before you use [Mountain Breaker] and can be triggered up to 1 time per round.]
1
1
Offensive Stance
(Support) [Instant]. Adds 40% of the character's P.DEF to P.ATK and takes 8% more DMG for 2 turns.
RK 1
Resolve
(Passive) Immediately recovers 5% HP when this character is defeated. Can be activated up to 1 time per battle.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Sharpened Blade
RK 11
Iron Chariot
Mighty Swing
RK 9
Feverish Attack - Melee
Crushing Bash
RK 7
Blood & Steel
Bloodthirsty Axe
RK 5
Hardening
Forceful Cast
RK 3
Cry of Victory
Offensive Stance
RK 1
Resolve
Magnus
Magnus is a heavy hitting Defender with strong auras. Both his trait and his passives directly reduce enemy damage and increase his own durability. Carrying a variety of survivability assets, such as “Resolve” and “Hardening”, Magnus doesn’t go down easy.
Cry for Victory gives ATK down II to enemies and DMG II to allies within range whenever Mountain Breaker is used or whenever any enemy is slain within 2 tiles. Utilize these skills by placing Magnus on the front line, in the middle of the scrum.
Recommended Skills
Magnus
Magnus is a heavy hitting Defender with strong auras. Both his trait and his passives directly reduce enemy damage and increase his own durability. Carrying a variety of survivability assets, such as “Resolve” and “Hardening”, Magnus doesn’t go down easy.
Cry for Victory gives ATK down II to enemies and DMG II to allies within range whenever Mountain Breaker is used or whenever any enemy is slain within 2 tiles. Utilize these skills by placing Magnus on the front line, in the middle of the scrum.
Recommended Skills
Gear
Recommended Weapons
These weapons are generally advised by the Gloria's Hall staff.
Hollow Axe
Increases DEF by 10%. Gains bonus P.ATK equal to 10% P.DEF and M.DEF at the start of battle.
Hollow Axe
Increases DEF by 5%. Gains bonus P.ATK equal to 5% P.DEF and M.DEF at the start of battle.
Hollow Axe
Increases DEF by 5%. Gains bonus P.ATK equal to 5% P.DEF and M.DEF at the start of battle.
Recommended Trinkets
These trinkets are generally advised by the Gloria's Hall staff.
Mystery Guardian
When attacked from the [front], gains 25% bonus P.DEF and [🛇Defense Attribute Debuff].
Mystery Guardian
When attacked from the [front], gains 5% bonus P.DEF and [🛇Defense Attribute Debuff].
Mystery Guardian
When attacked from the [front], gains 5% bonus P.DEF and [🛇Defense Attribute Debuff].
Crystal Burst Armor
Increases HP by 10%. Strike Back deals 25% more DMG.
Crystal Burst Armor
Increases HP by 2%. Strike Back deals 10% more DMG.
Crystal Burst Armor
Increases HP by 2%. Strike Back deals 10% more DMG.
Tarot Whispers
These Tarots are generally recommended by the Gloria's Hall staff.
Silence of the Hermit
Decreases DMG taken by 10%.
Additional Effect:: Decreases DMG taken by 10% additionally.
Silence of the Hermit
Silence of the Hermit
Temptation of the Devil
For each 1 character defeated in battle gains 1 stack of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.
Changes the effect of [Tarot Whisper Skill] into: For each 1 character defeated in battle, gains 2 stacks of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.
Temptation of the Devil
Temptation of the Devil
Quick Access
Quick Access
Quick Access
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net