Magnus

Overview

Magnus is a veteran commander with a bold and strategic style of warfare and is said to embody the "military soul" of Iria.
As the right hand to the king, he made great contributions during the War of Independence, and instructed the two princes in military strategy. Even after the king's retirement, he continued to defend the peace of Iria.

Role:

Defender

Rarity:

Legendary

Weapon Type:

Axe

Factions:

Experienced General

Magnus decreases the ATK and DEF of all enemies with in 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.

TRAIT

Experienced General

Magnus decreases the ATK and DEF of all enemies with in 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.

TRAIT

Experienced General

Magnus decreases the ATK and DEF of all enemies with in 4 tiles of himself by 15%. When attacking, he is granted bonus P.ATK equal to 40% of his P.DEF.

TRAIT

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

3

2

Mountain Breaker

(Physical DMG) Single-target attack. Magnus deals 150% DMG. When the target is [Injured], he also inflicts [Isolate] before attacking. Magnus restores 2 NRG he defeats the target.

Slash

RK 0

Mountain Breaker

Slash

(Basic Attack) Deals 100% Physical DMG.

RK 0

3

2

Mountain Breaker

(Physical DMG) Single-target attack. Magnus deals 150% DMG. When the target is [Injured], he also inflicts [Isolate] before attacking. Magnus restores 2 NRG he defeats the target.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Sharpened Blade

(Passive) When performing an active attack, DMG increases by 10%. When the character strikes back, DMG increases by 30%.

RK 11

4

Iron Chariot

(Physical DMG) Single-target attack. Deals DMG equal to 300% of the character's P.DEF, up to 200% of P.ATK. Before attacking, adds 20% of the character's P.ATK to P.DEF for 2 turns.

Mighty Swing

(Basic Attack) Deals 70% [AoE DMG] to all enemies within a 3x2 area in the target direction.

RK 9

Feverish Attack - Melee

(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].

3

Crushing Bash

(Physical DMG) Single-target attack. Deals 120% DMG and inflicts [Vulnerable II] for 3 turns.

RK 7

Blood & Steel

(Leader's Aura) For all "Fortitude" allies in battle, increases ATK by 10%, DEF by 20%. Decreases the DMG taken by 10% if [Healthy]. Becomes immune to the negative effect of the [Injured] state.

Bloodthirsty Axe

(Reaction) Performs a [Strike Back] with [basic attack] when hit by an active attack from the [front or side]. The effect can be activated up to 1 time per round.

RK 5

Hardening

(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.

1

3

Forceful Cast

(Physical DMG) Magnus throws the enemy to an [Empty Tile] 2 or 4 tiles away from himself, dealing 70% DMG to all enemies within 1 tile of the target tile and inflicting [▼ Move I]. The effect lasts for 2 turns.

RK 3

Cry of Victory

(Passive) When an enemy is slain within 2 tiles around you, inflicts [▼ Attack II] on all enemies within 5 tiles around you and grants all allies within 5 tiles around you [▲ DMG II]. The effects last 2 rounds and will be triggered immediately before you use [Mountain Breaker] and can be triggered up to 1 time per round.]

1

1

Offensive Stance

(Support) [Instant]. Adds 40% of the character's P.DEF to P.ATK and takes 8% more DMG for 2 turns.

RK 1

Resolve

(Passive) Immediately recovers 5% HP when this character is defeated. Can be activated up to 1 time per battle.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Sharpened Blade

(Passive) When performing an active attack, DMG increases by 10%. When the character strikes back, DMG increases by 30%.

RK 11

4

Iron Chariot

(Physical DMG) Single-target attack. Deals DMG equal to 300% of the character's P.DEF, up to 200% of P.ATK. Before attacking, adds 20% of the character's P.ATK to P.DEF for 2 turns.

Mighty Swing

(Basic Attack) Deals 70% [AoE DMG] to all enemies within a 3x2 area in the target direction.

RK 9

Feverish Attack - Melee

(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].

3

Crushing Bash

(Physical DMG) Single-target attack. Deals 120% DMG and inflicts [Vulnerable II] for 3 turns.

RK 7

Blood & Steel

(Leader's Aura) For all "Fortitude" allies in battle, increases ATK by 10%, DEF by 20%. Decreases the DMG taken by 10% if [Healthy]. Becomes immune to the negative effect of the [Injured] state.

Bloodthirsty Axe

(Reaction) Performs a [Strike Back] with [basic attack] when hit by an active attack from the [front or side]. The effect can be activated up to 1 time per round.

RK 5

Hardening

(Reaction) When hit by an active attack, the DMG is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.

1

3

Forceful Cast

(Physical DMG) Magnus throws the enemy to an [Empty Tile] 2 or 4 tiles away from himself, dealing 70% DMG to all enemies within 1 tile of the target tile and inflicting [▼ Move I]. The effect lasts for 2 turns.

RK 3

Cry of Victory

(Passive) When an enemy is slain within 2 tiles around you, inflicts [▼ Attack II] on all enemies within 5 tiles around you and grants all allies within 5 tiles around you [▲ DMG II]. The effects last 2 rounds and will be triggered immediately before you use [Mountain Breaker] and can be triggered up to 1 time per round.]

1

1

Offensive Stance

(Support) [Instant]. Adds 40% of the character's P.DEF to P.ATK and takes 8% more DMG for 2 turns.

RK 1

Resolve

(Passive) Immediately recovers 5% HP when this character is defeated. Can be activated up to 1 time per battle.

Skill Tree

The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!

Recommended

Use Castalia

Sharpened Blade

RK 11

Iron Chariot

Mighty Swing

RK 9

Feverish Attack - Melee

Crushing Bash

RK 7

Blood & Steel

Bloodthirsty Axe

RK 5

Hardening

Forceful Cast

RK 3

Cry of Victory

Offensive Stance

RK 1

Resolve

Magnus

Magnus is a heavy hitting Defender with strong auras. Both his trait and his passives directly reduce enemy damage and increase his own durability. Carrying a variety of survivability assets, such as “Resolve” and “Hardening”, Magnus doesn’t go down easy.

Cry for Victory gives ATK down II to enemies and DMG II to allies within range whenever Mountain Breaker is used or whenever any enemy is slain within 2 tiles. Utilize these skills by placing Magnus on the front line, in the middle of the scrum.

Recommended Skills

Magnus

Magnus is a heavy hitting Defender with strong auras. Both his trait and his passives directly reduce enemy damage and increase his own durability. Carrying a variety of survivability assets, such as “Resolve” and “Hardening”, Magnus doesn’t go down easy.

Cry for Victory gives ATK down II to enemies and DMG II to allies within range whenever Mountain Breaker is used or whenever any enemy is slain within 2 tiles. Utilize these skills by placing Magnus on the front line, in the middle of the scrum.

Recommended Skills

Gear

Recommended Weapons

These weapons are generally advised by the Gloria's Hall staff.

Hollow Axe

Increases DEF by 10%. Gains bonus P.ATK equal to 10% P.DEF and M.DEF at the start of battle.

Hollow Axe

Increases DEF by 5%. Gains bonus P.ATK equal to 5% P.DEF and M.DEF at the start of battle.

Hollow Axe

Increases DEF by 5%. Gains bonus P.ATK equal to 5% P.DEF and M.DEF at the start of battle.

Recommended Trinkets

These trinkets are generally advised by the Gloria's Hall staff.

Mystery Guardian

When attacked from the [front], gains 25% bonus P.DEF and [🛇Defense Attribute Debuff].

Mystery Guardian

When attacked from the [front], gains 5% bonus P.DEF and [🛇Defense Attribute Debuff].

Mystery Guardian

When attacked from the [front], gains 5% bonus P.DEF and [🛇Defense Attribute Debuff].

Crystal Burst Armor

Increases HP by 10%. Strike Back deals 25% more DMG.

Crystal Burst Armor

Increases HP by 2%. Strike Back deals 10% more DMG.

Crystal Burst Armor

Increases HP by 2%. Strike Back deals 10% more DMG.

Tarot Whispers

These Tarots are generally recommended by the Gloria's Hall staff.

Silence of the Hermit

Decreases DMG taken by 10%.

Additional Effect:: Decreases DMG taken by 10% additionally.

Silence of the Hermit

Silence of the Hermit

Temptation of the Devil

For each 1 character defeated in battle gains 1 stack of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.

Changes the effect of [Tarot Whisper Skill] into: For each 1 character defeated in battle, gains 2 stacks of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.

Temptation of the Devil

Temptation of the Devil

GLORIA’S HALL

Gloria’s Hall

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Copyright @ 2024 Gloriashall.net

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net