Faycal
Overview
A young man with a troubled past and one of the initial members of the Sword of Convallaria.
Despite his supportive relationships, he could not completely eliminate the darkness in his heart.
For this reason he vows to grow up and protect his family, even if it means sacrificing everything.
Role:
Watcher
Rarity:
Legendary
Weapon Type:
Bow
Factions:
Faycal's Obsession
Increase Faycal's ATK and DEF by 15%. Whenever he deals DMG there is a 100% chance to inflict 1 random (Level 2 Debuff) to the target for 2 turns. Before an attack, increase his Crit by 10% for for each (debuff) the target has.
TRAIT
Faycal's Obsession
Increase Faycal's ATK and DEF by 15%. Whenever he deals DMG there is a 100% chance to inflict 1 random (Level 2 Debuff) to the target for 2 turns. Before an attack, increase his Crit by 10% for for each (debuff) the target has.
TRAIT
Faycal's Obsession
Increase Faycal's ATK and DEF by 15%. Whenever he deals DMG there is a 100% chance to inflict 1 random (Level 2 Debuff) to the target for 2 turns. Before an attack, increase his Crit by 10% for for each (debuff) the target has.
TRAIT
Curved Shot
(Basic Attack) Fires a (Curved Shot) Which deals 85% Physical DMG.
RK 0
2
Foot Sniping
(Physical DMG) Single- target attack Deals 110% DMG and inflicts (▼ Move ll) for 2 turns.
Curved Shot
RK 0
Foot Sniping
Curved Shot
(Basic Attack) Fires a (Curved Shot) Which deals 85% Physical DMG.
RK 0
2
Foot Sniping
(Physical DMG) Single- target attack Deals 110% DMG and inflicts (▼ Move ll) for 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
4
Gale-Billow Volley
(Physical DMG) Faycal deals 5 instances of 60% [AoE DMG] to random enemies within 2 tiles. DMG he deals to the same target repeatedly will by decreased by 50%.
RK 11
Heart of Alert
(Passive) When it is not the character's turn, Increase Crit by 45% additionally and Crit DMG by 30%.
Rapid Fire
(Basic Attack) Single-target attack. Performs 2 consecutive attacks, each dealing 55% Physical DMG.
RK 9
Fatal Attack
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases Crit DMG by 15%.
3
Cloud-Piercing Arrow
(Physical DMG) Single-target attack. Deals 140% with [Curved Shot].
RK 7
2
Alert Shot
(Physical DMG) Performs [Alert] on a 3x3 area in the target direction, and deals 100% DMG once the enemy enters the area. Can be activated up to 2 times per round.
Eye for an Eye
(Reaction) When Faycal is being attacked from the [front or side] by enemies who are not on adjacent tiles, he initiates a [Strike Back], dealing 100% DMG.
RK 5
Fleeing Hare
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [ ▲ Move II] for 2 turns.
3
Precise Shot
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts [ ⃠ Dodge] on the target, lasting for 1 turn.
RK 3
1
4
Arrow of Guardian Convallaria
(Physical DMG) Performs [Alert] within a 3x4 area in the target direction. Deals 120% DMG and interrupts actions once an enemy enter the area.
Dharana
(Passive) At the start of the turn, if there are no enemies within a 2-tile radius of the character, gains [ ▲ Crit II] for 1 turn.
RK 1
4
Rock-Climbing
(Support) [Instant] Gains [ ▲ Move 1], [Climb], and [Jump] for 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
4
Gale-Billow Volley
(Physical DMG) Faycal deals 5 instances of 60% [AoE DMG] to random enemies within 2 tiles. DMG he deals to the same target repeatedly will by decreased by 50%.
RK 11
Heart of Alert
(Passive) When it is not the character's turn, Increase Crit by 45% additionally and Crit DMG by 30%.
Rapid Fire
(Basic Attack) Single-target attack. Performs 2 consecutive attacks, each dealing 55% Physical DMG.
RK 9
Fatal Attack
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases Crit DMG by 15%.
3
Cloud-Piercing Arrow
(Physical DMG) Single-target attack. Deals 140% with [Curved Shot].
RK 7
2
Alert Shot
(Physical DMG) Performs [Alert] on a 3x3 area in the target direction, and deals 100% DMG once the enemy enters the area. Can be activated up to 2 times per round.
Eye for an Eye
(Reaction) When Faycal is being attacked from the [front or side] by enemies who are not on adjacent tiles, he initiates a [Strike Back], dealing 100% DMG.
RK 5
Fleeing Hare
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [ ▲ Move II] for 2 turns.
3
Precise Shot
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts [ ⃠ Dodge] on the target, lasting for 1 turn.
RK 3
1
4
Arrow of Guardian Convallaria
(Physical DMG) Performs [Alert] within a 3x4 area in the target direction. Deals 120% DMG and interrupts actions once an enemy enter the area.
Dharana
(Passive) At the start of the turn, if there are no enemies within a 2-tile radius of the character, gains [ ▲ Crit II] for 1 turn.
RK 1
4
Rock-Climbing
(Support) [Instant] Gains [ ▲ Move 1], [Climb], and [Jump] for 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Gale-Billow Volley
RK 11
Heart of Alert
Rapid Fire
RK 9
Fatal Attack
Cloud-Piercing Arrow
RK 7
Alert Shot
Eye for an Eye
RK 5
Fleeing Hare
Precise Shot
RK 3
Arrow of Guardian Convallaria
Dharana
RK 1
Rock-Climbing
Faycal
Faycal's niche is his immense alert support in kit. With the appropriate trinkets, his crit rate and damage can go through the roof. His reaction, unlike many, can fire multiple times, which means that he constantly exudes ranged pressure.
Watching over the battle field with the alert skill “Guardian of Convallaria” Faycal fills a niche of zone control via interruption on the team. Being a ranged watch Faycal’s speed often causes him to move at the end of turns. This can hinder more straight forward strategies but also allow him to stop foes within one of his two alert boxes. Gale - Billow Volley is Faycal’s big rank 11 attack that allows him to deal burst AoE damage with no cooldown. Being an Alacrity unit opens critical hit play styles for Faycal when used under the correct conditions.
Recommended Skills
Faycal
Faycal's niche is his immense alert support in kit. With the appropriate trinkets, his crit rate and damage can go through the roof. His reaction, unlike many, can fire multiple times, which means that he constantly exudes ranged pressure.
Watching over the battle field with the alert skill “Guardian of Convallaria” Faycal fills a niche of zone control via interruption on the team. Being a ranged watch Faycal’s speed often causes him to move at the end of turns. This can hinder more straight forward strategies but also allow him to stop foes within one of his two alert boxes. Gale - Billow Volley is Faycal’s big rank 11 attack that allows him to deal burst AoE damage with no cooldown. Being an Alacrity unit opens critical hit play styles for Faycal when used under the correct conditions.
Recommended Skills
Gear
Recommended Weapons
These weapons are generally advised by the Gloria's Hall staff.
Irian Combat Bow
Increase P.ATK by 5%. Deals 20% more DMG when not in the character's turn.
Irian Combat Bow
Increase P.ATK by 1%. Deals 10% more DMG when not in the character's turn.
Irian Combat Bow
Increase P.ATK by 1%. Deals 10% more DMG when not in the character's turn.
Star Raid Crossbow
Increases Crit by 15%. If a single-target active attack deals Crit DMG, there is a 100% chance to additionally deal 20% of the character’s Physical ATK as [Piercing DMG] to the target.
Star Raid Crossbow
Increases Crit by 6%. If a single-target active attack deals Crit DMG, there is a 50% chance to additionally deal 20% of the character’s Physical ATK as [Piercing DMG] to the target.
Star Raid Crossbow
Increases Crit by 6%. If a single-target active attack deals Crit DMG, there is a 50% chance to additionally deal 20% of the character’s Physical ATK as [Piercing DMG] to the target.
Recommended Trinkets
These trinkets are generally advised by the Gloria's Hall staff.
Hunter's Intuition
When [Alert] is triggered, deals 25% more DMG. Moreover, if a foe uses a skill within range of the [alert], it will also be triggered.
Hunter's Intuition
When [Alert] is triggered, deals 5% more DMG. Moreover, if a foe uses a skill within range of the [alert], it will also be triggered.
Hunter's Intuition
When [Alert] is triggered, deals 5% more DMG. Moreover, if a foe uses a skill within range of the [alert], it will also be triggered.
Tarot Whispers
These Tarots are generally recommended by the Gloria's Hall staff.
Destruction of the Tower
When it's not their turn, the DMG dealt is increased by 20%
Additional Effect: While it's not the character's turn, gains 40% [Life Steal] when dealing DMG.
Destruction of the Tower
Destruction of the Tower
Verdict of Justice
Increases Crit by 15%.
Additional Effect: Increases Crit DMG by 15%.
Verdict of Justice
Verdict of Justice
Synergies
Inanna can grant Faycal an extra turn that takes place outside of his turn. This allows him to use Gale-Billow Volley while still benefiting from Irian Combat Bow, the Tower, Tarot and Heart of Alert.
Quick Access
Quick Access
Quick Access
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net