Abyss
Role:
Destroyer
Rarity:
Epic
Weapon Type:
Wand
Factions:
Depression
M.ATK increases by 15%. At the end of the turn, locks on to 2 random enemies within a 4 -tile radius of the character to inflict 1 random (Level 2 Attribute Debuff) for 2 turns.
TRAIT
Depression
M.ATK increases by 15%. At the end of the turn, locks on to 2 random enemies within a 4 -tile radius of the character to inflict 1 random (Level 2 Attribute Debuff) for 2 turns.
TRAIT
Depression
M.ATK increases by 15%. At the end of the turn, locks on to 2 random enemies within a 4 -tile radius of the character to inflict 1 random (Level 2 Attribute Debuff) for 2 turns.
TRAIT
Energy Wave
(Basic Attack) Deals 80% Magical DMG.
RK 0
1
Erosion
(Magical DMG) Single-target attack. Deals 85% DMG and inflicts 2 random [Level 2 Attribute Debuffs] on the target for 2 turns.
Energy Wave
RK 0
Erosion
Energy Wave
(Basic Attack) Deals 80% Magical DMG.
RK 0
1
Erosion
(Magical DMG) Single-target attack. Deals 85% DMG and inflicts 2 random [Level 2 Attribute Debuffs] on the target for 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Sealing Attack - Magical
(Basic Attack) Deals 80% magical DMG and inflicts [ ⃠ Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.
RK 9
Invigorating Strike - Magical
(Basic Attack) Deals 80% magical DMG and additionally recovers 1 NRG.
3
Dark Ripple
(Magical DMG) Deals 70% [AoE DMG] to all within a 2-tile radius of the target and inflicts [ ⃠ Passive Skills] and [ ⃠ Reaction Skills], lasting for 2 turns.
RK 7
Crumbled Order
(Leader's Aura) For all "Drifter" allies in battle, increases ATK by 10% and DEF by 20%.
Defense (Ranged Attack)
(Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%
RK 5
Protection of Darkness
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decrease DMG taken by an additional 10%, up to 30%.
NRG Restoration
(Passive) At the end of the turn, recovers an additional 1 NRG. If NRG is less than 1, recovers anotherr 1 NRG.
RK 3
Corruption
(Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within a 3-tile radius of the character, lasting for 2 turns.
2
4
Hypnosis
(Magical DMG) Single-target attack. Deals 35% DMG and inflicts [Sleep] for 2 turns.
RK 1
1
5
Dark Withering
(Magical DMG) Inflicts [Life Loss] equal to 50% of M.ATK to all enemies within a 2-tile radius of the target and inflicts [▼ Healing Received], lasting for 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Sealing Attack - Magical
(Basic Attack) Deals 80% magical DMG and inflicts [ ⃠ Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.
RK 9
Invigorating Strike - Magical
(Basic Attack) Deals 80% magical DMG and additionally recovers 1 NRG.
3
Dark Ripple
(Magical DMG) Deals 70% [AoE DMG] to all within a 2-tile radius of the target and inflicts [ ⃠ Passive Skills] and [ ⃠ Reaction Skills], lasting for 2 turns.
RK 7
Crumbled Order
(Leader's Aura) For all "Drifter" allies in battle, increases ATK by 10% and DEF by 20%.
Defense (Ranged Attack)
(Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%
RK 5
Protection of Darkness
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Before being hit by an active attack, for every [Debuff] on the attacker, decrease DMG taken by an additional 10%, up to 30%.
NRG Restoration
(Passive) At the end of the turn, recovers an additional 1 NRG. If NRG is less than 1, recovers anotherr 1 NRG.
RK 3
Corruption
(Passive) At the end of the turn, inflicts 2 random [Level 1 Attribute Debuffs] on 1 random enemy within a 3-tile radius of the character, lasting for 2 turns.
2
4
Hypnosis
(Magical DMG) Single-target attack. Deals 35% DMG and inflicts [Sleep] for 2 turns.
RK 1
1
5
Dark Withering
(Magical DMG) Inflicts [Life Loss] equal to 50% of M.ATK to all enemies within a 2-tile radius of the target and inflicts [▼ Healing Received], lasting for 2 turns.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended
Use Castalia
Sealing Attack - Magical
RK 9
Invigorating Strike - Magical
Dark Ripple
RK 7
Crumbled Order
Defense (Ranged Attack)
RK 5
Protection of Darkness
NRG Restoration
RK 3
Corruption
Hypnosis
RK 1
Dark Withering
Gear
Recommended Weapons
These weapons are generally advised by the Gloria's Hall staff.
Whale Hunter
After Dealing DMG with a single- target active attacks, inflicts (Infection) on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with (Infection).
Whale Hunter
After Dealing DMG with a single- target active attacks, gains a 50% chance to inflict (Infection) on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with (Infection).
Whale Hunter
After Dealing DMG with a single- target active attacks, gains a 50% chance to inflict (Infection) on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with (Infection).
Whale Hunter
After Dealing DMG with a single- target active attacks, inflicts (Infection) on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with (Infection).
Whale Hunter
After Dealing DMG with a single- target active attacks, gains a 50% chance to inflict (Infection) on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with (Infection).
Whale Hunter
After Dealing DMG with a single- target active attacks, gains a 50% chance to inflict (Infection) on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with (Infection).
Recommended Trinkets
These trinkets are generally advised by the Gloria's Hall staff.
Spring Pill
[Instant]. Heals the character for 30% HP and dispels 2 [Debuff]. Can be used up to 2 times per battle. CD: 3 turns.
Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.
Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.
Spring Pill
[Instant]. Heals the character for 30% HP and dispels 2 [Debuff]. Can be used up to 2 times per battle. CD: 3 turns.
Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.
Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.
Tarot Whispers
These Tarots are generally recommended by the Gloria's Hall staff.
Silence of the Hermit
Decreases DMG taken by 10%.
Additional Effect:: Decreases DMG taken by 10% additionally.
Silence of the Hermit
Silence of the Hermit
Silence of the Hermit
Decreases DMG taken by 10%.
Additional Effect:: Decreases DMG taken by 10% additionally.
Silence of the Hermit
Silence of the Hermit
Synergies
DAWN OF VICTORY
Wielder of the Lance of Longinus and one of the youngest knights to hold the title of Paladin. Gloria possesses a noble character, befitting the scion of a family of knights, a heart filled with courage, and a dedication to justice. These qualities have made her a Union banner-bearer and the epitome of knighthood that young knights aspire to.
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GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL
Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net