Tarot Whispers

Tarot Whispers

Course of Fortune

At the start of the turn, gains 1 random [buff] of [The Wheel of Fortune].

Additional Effect: At the start of the turn, gains 1 additional random [buff] of [The Wheel of Fortune].

Dream of the Magician

Increases DMG by 8%. When casting skills, for each additional enemy hit, the DMG is increased by 4%, up to 12%.

Changes the effect of [Tarot Whisper Skill] into: Increases DMG by 16%. When casting skills, for each additionally enemy hit, the DMG is increased by 8% up to 24%.

Redemption of the Judgement

At the end of the turn, dispels 2 [Attribute Buffs] from 1 random enemy within 2 tiles around the character.

Changes the effect of [Tarot Whisper Skill] into: At the end of the turn, dispels 2 [Attribute Buffs] from 1 random enemy within 2 tiles of the character. Inflicts [Judgment] for 2 turns.

Guidance of the World

Recovers 1 NRG additionally when not using any active skills and [Standby].

Additional Effect: Reduces the CD of all active skills by 1 turn when not using an active skills and [standby].

Elegence of the Empress

After casting a skill on an ally, convert 1 [debuff] on the target into [Level 1 Buff] that lasts for 2 turns.

Additional Effect: After casting a skill on an ally, additionally convert 1 [debuff] on the target into [Level 1 Buff] that lasts for 2 turns.

Majesty of the Emperor

DMG increases by 10% when attacking [Healthy] enemies.

Additional Effect: DMG dealt increases by 15% additionally when attacking [Healthy] enemies.

Hierophant's Law

[AoE DMG] taken is decreased by 20%.

Additional Effect: When attacking a single target. DMG increases by 20%, when healing a single target, the healing amount increases by 20%.

March of the Chariot

Gains (▲ Move l) when not using any active skills and [Standby], lasting for 2 turns.

Changes the effect of [Tarot Whisper Skill] into: Gains [ ▲ Move II] when not using any active skills and [Standby], lasting for 2 turns.

Source of Strength

When attacked by a character of [the character's Counter role], DMG taken is decreased by 10%. When attacking a character of [the character's Counter Role], ignores 15% of the target's DEF.

Additional Effect: When attacked by a character of [the character’s Counter Role], DMG taken is decreased by an additional 10%. When attacking a character of [the character’s Counter Role], ignores an additional 20% of the target’s DEF.

Silence of the Hermit

Decreases DMG taken by 10%.

Additional Effect:: Decreases DMG taken by 10% additionally.

The Fool's Naievety

HP is increased by 10%. When initiating an active attack, if the character's max HP is greater than the target's, DMG dealt is increased by 10%.

Additional Effect: HP is additionally increased by 10%. When initiating an active attack, if the character’s HP percentage is greater than the target, DMG dealts is additionally increased by 10%.

Mercy of the High Priestess

Increases healing effect by 15%.

Additional Effect: Increases healing effect by 15% additionally. If the target is [Dying], the healing effect further increases by 15%.

Verdict of Justice

Increases Crit by 15%.

Additional Effect: Increases Crit DMG by 15%.

Desire for Temperance

At the start of the battle, gains a [physical shield] equal to 25% of the character's P.ATK plus its M.ATK. The shield cannot be dispelled.

Additional Effect: Decreases DMG taken by 15% when the character has a [shield]

Temptation of the Devil

For each 1 character defeated in battle gains 1 stack of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.

Changes the effect of [Tarot Whisper Skill] into: For each 1 character defeated in battle, gains 2 stacks of [Devil]. The effect lasts until the end of the battle and cannot be dispelled or immunized.

Destruction of the Tower

When it's not their turn, the DMG dealt is increased by 20%

Additional Effect: While it's not the character's turn, gains 40% [Life Steal] when dealing DMG.

Gibbous Moon

At the end of the turn, recovers 20% HP if the character is [Injured].

Additional Effect: When the character is injured, healing received increases by 15%, and further increases to 30% when in the Dying state.

Rays of the Sun

When attacking an [Injured] enemy, ignores 20% DEF.

Additional Effect: When attacking [Injured] enemies, additionally ignore 20% of their DEF.

Quick Access

Tier list

Characters

Guides

Team Comps

GLORIA’S HALL

Gloria’s Hall

Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.

Copyright @ 2024 Gloriashall.net