

Estra


Overview
Unreleased
Role:

Seeker
Rarity:

Legendary
Weapon Type:

Sword
Factions:




Demon Hunter
Gains [Jump]; at the start of the turn, gains a [Magical Shield] equal to 150% of M.DEF. When attacking, 35% of the character's [Magical Shield] value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 10%, up to 30%. When attacking a target with no NRG, Increase P.ATK by 20%. When performing a non-[instant] single-target active attack on characters with M.ATK greater than P.ATK, deplete 2 NRG from the target and deal additional physical DMG equal to 60% of P.ATK. At the end of the turn, the cooldown on Estra's [reaction skill] and [professional skill] are reduced by an additional 1 .
TRAIT


Demon Hunter
Gains [Jump]; at the start of the turn, gains a [Magical Shield] equal to 150% of M.DEF. When attacking, 35% of the character's [Magical Shield] value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 10%, up to 30%. When attacking a target with no NRG, Increase P.ATK by 20%. When performing a non-[instant] single-target active attack on characters with M.ATK greater than P.ATK, deplete 2 NRG from the target and deal additional physical DMG equal to 60% of P.ATK. At the end of the turn, the cooldown on Estra's [reaction skill] and [professional skill] are reduced by an additional 1 .
TRAIT


Demon Hunter
Gains [Jump]; at the start of the turn, gains a [Magical Shield] equal to 150% of M.DEF. When attacking, 35% of the character's [Magical Shield] value is added to P.ATK. Before attacking, for each 1 NRG the target is missing, DMG dealt is increased by 10%, up to 30%. When attacking a target with no NRG, Increase P.ATK by 20%. When performing a non-[instant] single-target active attack on characters with M.ATK greater than P.ATK, deplete 2 NRG from the target and deal additional physical DMG equal to 60% of P.ATK. At the end of the turn, the cooldown on Estra's [reaction skill] and [professional skill] are reduced by an additional 1 .
TRAIT


Dual Blade Strike
(Basic Attack) Deals 50% physical DMG 2 times
RK 0


2
Shadow Strike
(Physical Damage) Intantly moves behind the target and can move 4 additional tiles. Before moving again, [attack] and increase DMG by 40% before Attacking, [Ignore Assist]; If you defeat the enemy you can [Re-Attack], triggered up to 1 time per turn.


Dual Blade Strike
RK 0


Shadow Strike


Dual Blade Strike
(Basic Attack) Deals 50% physical DMG 2 times
RK 0


2
Shadow Strike
(Physical Damage) Intantly moves behind the target and can move 4 additional tiles. Before moving again, [attack] and increase DMG by 40% before Attacking, [Ignore Assist]; If you defeat the enemy you can [Re-Attack], triggered up to 1 time per turn.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Easy Mark
(Passive) Before a non-[instant] single-target active attack, steals 3 [buffs] from the target, and after the attack transfers 3 [debuffs] from the character to the target. If the target has no [buffs] and the character has no [debuffs], the character gains 4 random [Level 2 Buffs] for 2 turns.
RK 11


3
2
No Holds Barred
(Physical DMG) Single-target attack, ignores enemy [Reaction]. Deal 40% DMG to the target, then deal 100% DMG to the target. For each NRG the target is missing, increase DMG by 30%, up to 90%.


Feverish Attack - Melee
(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].
RK 9


Spineripper
(Basic Attack) Deals 110% (Physical Damage). Ignores target's (Physical Shield) when attacking from the [back].


2
Demon Guardian
(Super) [Instant], gain a [Magical Shield] equal to 80% of the P.ATK value. Gains [M.DEF 2], for 2 rounds.
RK 7


Panacea
(Decision) Choose to use either [Soul Devouring Blood] or [Holy Water].


Defense (Magical)
(Reaction) When hit by an active Magical Attackm the DMG taken is decreased by 15%.
RK 5


2
Shadow Reversal
(Reaction) Before being hit by an [Active Attack] from [back] or [side] by an enemy within 3 tiles, move behind the target and perform [Preempt], dealing 50% DMG and interrupts enemy's action.


4
Shadow Flash
(Support) [Instant], moves the character behind the target, steal 2 NRG from the target, and then remove 2 additional NRG from the target.
RK 3


3
Hookshot
(Debuff) (Instant), Selects 1 enemy within a cross- shaped range around the character, drags them to the character, and inflicts ( ⃠ Reaction Skills) for 1 turn.


4
Demon Hunting Trap
(Support) [Instant], place a [Animal Trap]
RK 1


Thunder Arrow
(Passive) When a non-[instant] single target attack is performed, a crossbow arrow is fired at the target, causing 30% Physical Damage, removing 1 NRG, and applying [Active Skill] and [NRG Recovery] for 2 rounds.
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Easy Mark
RK 11


No Holds Barred


Feverish Attack - Melee
RK 9


Spineripper


Demon Guardian
RK 7


Panacea


Defense (Magical)
RK 5


Shadow Reversal


Shadow Flash
RK 3


Hookshot


Demon Hunting Trap
RK 1


Thunder Arrow
Skill Tree
The highlighted skills are recommendations based on our community guides, but we heavily encourage experimentation!
Recommended

Use Castalia


Easy Mark
(Passive) Before a non-[instant] single-target active attack, steals 3 [buffs] from the target, and after the attack transfers 3 [debuffs] from the character to the target. If the target has no [buffs] and the character has no [debuffs], the character gains 4 random [Level 2 Buffs] for 2 turns.
RK 11


3
2
No Holds Barred
(Physical DMG) Single-target attack, ignores enemy [Reaction]. Deal 40% DMG to the target, then deal 100% DMG to the target. For each NRG the target is missing, increase DMG by 30%, up to 90%.


Feverish Attack - Melee
(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].
RK 9


Spineripper
(Basic Attack) Deals 110% (Physical Damage). Ignores target's (Physical Shield) when attacking from the [back].


2
Demon Guardian
(Super) [Instant], gain a [Magical Shield] equal to 80% of the P.ATK value. Gains [M.DEF 2], for 2 rounds.
RK 7


Panacea
(Decision) Choose to use either [Soul Devouring Blood] or [Holy Water].


Defense (Magical)
(Reaction) When hit by an active Magical Attackm the DMG taken is decreased by 15%.
RK 5


2
Shadow Reversal
(Reaction) Before being hit by an [Active Attack] from [back] or [side] by an enemy within 3 tiles, move behind the target and perform [Preempt], dealing 50% DMG and interrupts enemy's action.


4
Shadow Flash
(Support) [Instant], moves the character behind the target, steal 2 NRG from the target, and then remove 2 additional NRG from the target.
RK 3


3
Hookshot
(Debuff) (Instant), Selects 1 enemy within a cross- shaped range around the character, drags them to the character, and inflicts ( ⃠ Reaction Skills) for 1 turn.


4
Demon Hunting Trap
(Support) [Instant], place a [Animal Trap]
RK 1


Thunder Arrow
(Passive) When a non-[instant] single target attack is performed, a crossbow arrow is fired at the target, causing 30% Physical Damage, removing 1 NRG, and applying [Active Skill] and [NRG Recovery] for 2 rounds.

Estra
Estra is a Seeker character, with 5 movement and her incredible abilities, she can cross the entire map in a single turn (Under the right circumstance). She's perfect for taking out high priority enemies on your opponent's board.





Recommended Skills


Estra
Estra is a Seeker character, with 5 movement and her incredible abilities, she can cross the entire map in a single turn (Under the right circumstance). She's perfect for taking out high priority enemies on your opponent's board.





Recommended Skills

Gear
Recommended Resonance
The right resonance can make a big difference in a character's viability.


Sword


Wand
Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn.


Sword


Sword
When actively attacking [unharmed] enemies, increases Crit by 20%
Recommended Weapons
These weapons are generally advised by the Gloria's Hall staff.

Dawn Moon
Defense increased by 30% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 2] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 2 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon
Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon
Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon
Defense increased by 30% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 2] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 2 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon
Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.

Dawn Moon
Defense increased by 10% when releasing a single [Professional Support Skill], both the players and the target gain [Dawn Moon Silver Radiance 1] at the same time, which can be triggered up to once per battle. When healing a target with [Dawn Moon Silver Radiance 1] the target gains a random [Level 1 Buff] for 2 rounds, which can be triggered up to once per round per target.
Recommended Trinkets
These trinkets are generally advised by the Gloria's Hall staff.

Spring Pill
[Instant]. Heals the character for 30% HP and dispels 2 [Debuff]. Can be used up to 2 times per battle. CD: 3 turns.

Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Spring Pill
[Instant]. Heals the character for 30% HP and dispels 2 [Debuff]. Can be used up to 2 times per battle. CD: 3 turns.

Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.

Spring Pill
[Instant]. Heals the character for 20% HP and dispels 1 [Debuff]. Can be used up to 2 times per battle. CD: 8 turns.
Tarot Whispers
These Tarots are generally recommended by the Gloria's Hall staff.


Silence of the Hermit
Decreases DMG taken by 10%.
Additional Effect:: Decreases DMG taken by 10% additionally.


Silence of the Hermit


Silence of the Hermit


Silence of the Hermit
Decreases DMG taken by 10%.
Additional Effect:: Decreases DMG taken by 10% additionally.


Silence of the Hermit


Silence of the Hermit
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GLORIA’S HALL


Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net
GLORIA’S HALL


Gloria’s Hall
Gloriashall.net provides news, tierlists and detailed guides for Swords of Convallaria from beginners guides to PVP.
Copyright @ 2024 Gloriashall.net